Video Games

Video Games and Violence- A Discussion that Needs to Happen.

Video games have been around for several decades now and have become an important part of our daily lives. While some play for fun and entertainment, some may take gaming more seriously, as a profession or a competitive hobby. However, with the rise of violent video games, there has been an ongoing debate about the link between video game violence and real-life violence.

The debate surrounding video game violence has been going on for years now. Proponents say that playing violent video games does not necessarily lead to violent behavior while the opponents argue that playing violent video games can cause aggressive behavior in individuals. Studies have been conducted on this topic to determine the correlation between violent video games and real-world violence.

One of the most cited studies on the link between video game violence and aggression is by Craig Anderson and Brad J. Bushman. The researchers found that individuals who played violent video games experienced more aggression than those who didn’t play them. However, it is important to note that this study only shows a correlation, not causation.

Another study conducted by Dartmouth College found that there was no direct correlation between playing violent video games and real-world violence. The study concluded that a person’s personality and background were more important factors in determining the likelihood of violent behavior than playing violent video games.

While the scientific studies have not provided a definitive answer, there is still a larger societal issue at play. Many parents and educators are concerned about the effects that violent video games may have on young people. The concern is justified, as studies have found that up to 97% of children in the US play video games.

It is important to note that not all video games are created equal. Some games are rated for mature audiences and contain graphic violence. Parents should be aware of the rating system and supervise their children’s access to these types of games.

Ultimately, the discussion around video game violence needs to be more nuanced. Blaming video games for violence is too simplistic and ignores the larger societal issues at play. Gun control and mental health support are crucial in preventing real-world violence, but they often get overlooked in the debate around video games.

In conclusion, the link between video game violence and real-life violence needs to be discussed. However, the debate needs to be grounded in scientific research and a nuanced understanding of how video games affect individuals. Parents and educators should stay vigilant in regulating their children’s access to violent video games, but we cannot ignore the larger societal issues that contribute to real-world violence.

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